Spell Tiers
The Spell Tiering Scale was originally made for Arcane magic by the Arcana Assembly, but as more people got introduced to other schools of magic they realized that the Spell Tiering Scale could easily be adopted to them, hence why it slowly became a common system to use when differentiating between different levels of a spell.
There are five levels to a spell:
For a derivative spell to be considered a higher level of an already existing spell, it must functionally have the same effect as the spell it's based upon, but have a big magical difference in the casting method (be it verbal, somatic, or material components of a spell), as well as the amount of mana used.
A spell being counted under a higher tier (such as Omega or Zeta) does not automatically mean it is stronger than some tierless spells. It simply indicates that it is a significantly stronger derivative of an already existing spell. Sometimes, spells have no choice but to be tierless as they can be so precise that any deviation from their established casting method could botch the spell entirely.
For the most part, the Spell Tiering Scale is reserved for standardized spells established by the Arcana Assembly, with said association also being responsible for deciding if a spell falls under the Spell Tiering Scale. Decisions made by the Arcana Assembly on what spells are included in the scale has been historically controversial, but despite that, the scale is still widely accepted and practiced as it makes distinguishing between different spells easier.